Sunday, June 24, 2012

Sid Meier's Civilization IV

Just.... one.... more.... turn....
Review By MysteryGamer
It's been quite some time since I played a Civ game. The last one I played kept me occupied for hours. Civilization IV is not an exception. It truly is a game of its own. New additions and fresh graphics keep the game crisp and exciting. It's never really the same thing twice, keeping replay value extremely high.

GAMEPLAY: Nothing to complain about. A very straight forward and comprehensible style of play. No leaps, no bounds, and no wacky turns. Even Helen Keller, with a brain of a newt would know what to do. In Civilization you start with a settler and another unit, it could be a scout or warrior. The game usually puts your settler in a good spot to build your first city. Once it is built the game will recommend what you build and research. Through constructing buildings and wonders you will watch as your cities cultural boundaries grow. Over time the cities will grow requiring the construction of more settlers which will expand your empire.

The worker unit is your best friend. He is the backbone of your civilization. With him you construct roads, farms, quarries, plantations, mines, and all sorts of mills. Each tile can hold one improvement and a road/railroad. The improvements increase food production, unit/building production, commerce, and increase the distance your units can travel.

The battle system has been changed significantly, thank God. You now have a less chance of your tanks getting mowed down by swordsman and knights. The game now displays the odds of your unit defeating the other when you hover the cursor over your opponents unit. This is extremely helpful now due to the numerous bonuses and unit promotions given. Now when I take my single tank and attack a maceman I'm not SO surprised when I lose. The opposing unit could've had multiple strength promotions, and it also receives a city defense bonus. Although, it still does seem all sorts of ridiculous.

SOUND: One of the main reasons why I gave the sound/music a 7, is because of the song in the opening menu of the game. It's incredible; something about those Tribal Africans gets me. The sounds of the military units are decent. There's not much that makes you “ooh” and “ah”.

GRAPHICS: The military, religious, and worker units all look good. The cities, maps, and civilization leaders are well designed and just plain pretty to look at. When you build a World Wonder you get a nice clip as to how it was constructed, which is a nice little touch.

OVERALL: After playing the tutorial to get my bearings and playing through a round on warlord I was hooked. The game is in a league of its own and will stand the test of time. I highly recommend the game for any strategy fan.

NAME: SID MEIER'S  CIVILIZATION IV
SYSTEM: PC, Mac OS X

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